Info#
| Name | Itamori |
| Title | Cursed Fist |
| Rarity | Common |
| Obtain | Starter fighter: every player owns it from the start |
| Added | Launch |
| Weight | 100 |
| Walk speed / Jump power | 25 / 75 |
| Sell value | Can't be sold (starter) |
| Trade value (0 stars) | Not tradeable |
| Mastery title | Itamori Master |
| Team set | - |
Stats#
| Stat | Value | |
|---|---|---|
| Power | 6 / 10 | ██████░░░░ |
| Speed | 6 / 10 | ██████░░░░ |
| Range | 3 / 10 | ███░░░░░░░ |
| Defense | 5 / 10 | █████░░░░░ |
| Technique | 5 / 10 | █████░░░░░ |
Stat total: 25. Difficulty: 1 / 5.
Moveset#
| Key | Move | Description | Damage / Cooldown |
|---|---|---|---|
| Left mouse | Cursed Combo | 4-hit string. Hold W on the last hit to launch, hold S in the air to spike. | 4 hits: 3% each, final hit 7% |
| 1 | Cursed Barrage | An 8-punch cursed flurry that pins the foe in place; the last punch stuns. In the air it's aimed down and holds you both up. Hold to aim it and reach further. | 5 s |
| 2 | Echo Seal | A palm plants a cursed seal inside the foe: it holds them, then detonates and launches them up. Land hits before it pops for a bigger blast (+2%). In the air the blast keeps them floating. Hold for a longer seal. | 5 s |
| 3 | Crimson Spark Drive | Hold to wind up one huge punch; its black-lightning shockwave tears through a line of foes (kill). Let go right as your fist flashes red for a CRIMSON SPARK (+50%). In the air: a meteor punch that drives the foe into the floor (spike). | 7 s |
| G | Abyssal Onslaught | ULTIMATE: vanish into a storm of cursed strikes, then detonate a black-crimson finishing blow. | Full Ultimate meter |
Trade value by stars#
Starter fighters are bound to your account and cannot be traded.
Mastery#
Play matches with Itamori to raise their Mastery (max 10). Mastery 10 unlocks the Itamori Master title. See Fighter Mastery.
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