
Stars#
Raise a fighter up to 5 stars in the Inventory with MERGE. Each star needs spare copies of that fighter (any copy works as fodder), materials and Coins:
| Star | Copies used | Materials | Coins |
|---|---|---|---|
| 1★ | 1 | 6 Spirit Leaf | 800 |
| 2★ | 2 | 4 Beast Leather, 10 Spirit Leaf | 2,500 |
| 3★ | 3 | 10 Beast Leather, 4 Moon Iron | 6,000 |
| 4★ | 4 | 4 Dragon Scale, 10 Moon Iron | 14,000 |
| 5★ | 5 | 10 Dragon Scale, 3 Star Shard | 30,000 |
Costs are multiplied by the fighter's rarity:
| Rarity | Coin cost | Material cost |
|---|---|---|
| Common | x1 | x1 |
| Uncommon | x0.8 | x1 |
| Rare | x1 | x1 |
| Epic | x1.4 | x1.25 |
| Legendary | x2 | x1.5 |
| Mythic | x3 | x2 |
Each star adds +5% stats and +2.5% defence. In ranked matches the bonus is capped at +10% damage / +5% defence. Stars travel with the card in trades and raise its trade value.
Materials#
| Material | Rarity | Used for |
|---|---|---|
| Spirit Leaf | Common | A leaf that drifted through the Veil. Used for 1★ and 2★ upgrades. |
| Beast Leather | Rare | Tough hide from a Veil beast. Used for 2★ and 3★ upgrades. |
| Moon Iron | Epic | Metal forged under the full moon. Used for 3★ and 4★ upgrades. |
| Dragon Scale | Legendary | A scale shed by an ancient dragon. Used for 4★ and 5★ upgrades. |
| Star Shard | Mythic | A fallen star's fragment, the rarest material. Used for 5★ upgrades. |
Materials come from quests, playtime gifts, the Level Road, Wave Tower first clears, the Battle Pass and the Coin Shop.
Inventory space#
You start with 150 card slots. Extra space: +5 or +10 slots in the Store (forever). SELL ALL UNSTARRED SPARES keeps your best and equipped cards.
