Anime Smash/Wiki/Game Modes
ANIME SMASH / Gameplay

Game Modes

Every PvP mode, stocks, timers and rewards.

PUBLIC RELEASESEASON 1 · VEIL AWAKENINGUPDATED OCT 8, 2026
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The battle menu

Open BATTLE on the bottom bar. Matchmaking is worldwide. 1v1, 2v2, FFA are always available; the other modes take turns as featured modes.

Mode Description Players Stocks Time Availability
1v1 Duel One on one. Pure skill. 2 3 4:00 Always
2v2 Tag Team Duo up. No friendly fire. 4 3 5:00 Always
3v3 Squads Trios clash on the stage. 6 2 5:00 Rotating
4v4 War Eight fighters, two sides. 8 2 5:00 Rotating
Free-for-All Every fighter for themselves. 4-8 3 5:00 Always
Juggernaut One armored giant vs everyone. 4-6 2 4:00 Rotating
Sudden Death One stock each. Start at 100%. 4-8 1 2:30 Rotating
King of the Hill Hold the zone to score points. 4-8 Score points 3:00 Rotating

Mode notes#

  • Juggernaut: one armoured giant with 5 stocks fights everyone else.
  • Sudden Death: one stock each and everyone starts at 100%.
  • King of the Hill: hold the zone to score; first to 100 points wins.
  • Fill empty seats with CPUs: CPUs take the seats nobody joins, so matches start faster.
  • Party battles: party members can fight each other from the Party menu (50% rewards, the win doesn't count for ranked).
  • Wave Tower: co-op PvE for up to 4 players (see Wave Tower).

Match rewards#

Coins XP
Played a match 20 60
Win +60 +120
Each KO +8 +20
Top half finish - +40
First win of the day +60 Gems and 1 Summon Ticket

VIP (+25%), 2x XP and 2x Coins passes and server events add on top.

Back to top ↑Release guide · October 8, 2026